The original
survivors, minotaurs were hunted and enslaved by the Hailene
in their quest for world domination and their numbers dwindled
to a few thousand, while the other 'savage races' were exterminated.
Today, they have rebounded, carving out a new place for themselves
in modern Ere.
Personality:
There are two distinct minotaur cultures on Ere, though strangers
don’t generally recognize the difference.
Eastern minotaurs;
those who settled in the rural regions of Minde Forme, have
adapted to the quieter, more private life of the people there.
They value family honor above all else and engage in ancestor
worship. General order and cleanliness is considered to reflect
on the family and community and so minotaurs are almost obsessive
in their efforts to maintain their homes and villages as such.
Western minotaurs,
those whose ancestors traveled to Callen and Rizen to escape
the Age of Tragedies are tribal folk. Personal honor is the
highest priority to a western minotaur and this presents itself
in the brash, loud manner that has come to be associated with
all minotaurs. These minotaurs prove their mettle in combat,
whether in tribal warfare against the other nomadic tribes
of Callen, or in non-lethal honor duels among their own.
Physical
Description: Minotaurs are tall and broad, pushing
the limits of Medium size. They grow as tall as eight feet
(no counting their horns) and as heavy as 400 to 500 pounds.
A minotaur’s head resembles that of a bull, but with
humanoid instead of bovine teeth and eyes positioned more
to the center of their head. A curved horn grows from either
side of the top of their head and grows throughout the minotaur’s
life, growing more twisted with each passing year. Their legs
end in bovine hooves.
A minotaur’s
body is covered in a soft, brown hide, like a calf’s
and thick hair adorns its head, usually black, very dark brown,
or dark, rusty red. The eyes of a minotaur are always brown.
Compared to other races, minotaurs are muscle bound, and hulking,
but they possess a great deal more manual dexterity then one
would expect of a creature so large.
Minotaurs
have a comparably short childhood and lifespan, reaching adulthood
around ten years old, middle age around thirty, and old age
in their mid- fifties.
Relations:
Minotaurs value strength, whether physical, mental of spiritual
above all else. They view races that do not value them as
lesser. Still, Minotaurs get along well with all races but
dwarves, who they constantly compete with for land and hunting
grounds and hailene who they still despise due to old grudges
from the War of Ascension, passed down through minotaur oral
tradition. Most racial tensions can be mitigated by respect
for a particularly skilled warrior or honorable lifestyle.
Minotaur
Lands: Minotaurs were once exclusive to the mountains
of Genmide, but constant wars with dwarves and mountain dwelling
humans have forced them to seek new homes in the rural areas
of Minde Forme and the hills of Callen and Rizen.
Religion:
Minotaur religion revolves around honoring their departed
ancestors and tribute to the myriad aspects of Denaii, especially
in the capacity of a god of martial discipline, honor, and
strength.
Language:
Minotaurs speak dwarven and common in a thick accent. Most
minotaur writing is still in pictograms, though many youngsters
are schooled in writing in common.
Names:
Minotaur names follow a strict pattern: Name of village -
Family name – name, When among humans, they go by their
name and village name. For example, a minotaur named Goma,
from the family Modivol and the village of Koss will introduce
himself as Koss Modivol Goma. Minotaurs generally addressed
by their family name.
Male Names: Gorath, Morsoe, Caval, Duule
Female Names: Marun, Klarell, Hatha, Minic.
Family Names: Domvidol, Armisoult, Boronon,
Revis
Adventurers:
Minotaurs who leave their villages often become mercenaries
or devotees to causes. This makes them ideal adventurers.
Money is often not enough to convince a minotaur to join a
party. They need a reason to follow anyone.
Minotaur
traits:
- +2
Strength,+2 Constitution, –2 Dexterity,
-2 Wisdom.
- Medium:
As Medium creatures, minotaurs have no special
bonuses or penalties due to their size.
- Automatic
Languages: Common and Goblin. Bonus Languages:
Draconic, Giant, Dwarvish, and Divine.
- Minotaur
base land speed is 30 feet.
- Skills:
+2 to intimidate, sense motive, and diplomacy
checks.
-
Darkvision 30ft
-
Weapon Familiarity: minotaurs treat direblades
and daizaku as martial weapons instead of exotic
weapons.
- Favored
Class: Combatant
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