Special
Materials
Ash Glass
When
Calderian hatred and madness turned the Green Expanse into the
desolate Ashed Lands, all manner of horrible and malevolent
powers were unleashed in numbers too high to count. This hellish
lands is the source of a number of exotic materials born from
those powers. One of these substances is ash glass, a smoky,
dark grey crystal formed as the Calderian weapon’s discharge
ran through quartz deposits.
Name |
Hardness |
Hit
Points |
Cost |
Ash
Glass |
10
|
5/inch |
|
Weapon |
|
|
+2,500gp |
Other
Items |
|
|
+250gp/lb |
|
Ash
glass is radiates a form of magical radiation that
disrupts discarnate creatures. A killing blow from
an ash glass weapon kills a creature with the immortality
(-20), immortality (beheading) and immortality (immolation)
traits at -10 hit points as if it did not have the
immortality trait. Armor
can be made from ash glass, but it adds no additional
benefits and in fact negates the immortality trait
of any creature wearing it. Other items, such
as windows, goggles and glasses can be made of
ash glass, but have no benefits or penalties aside
from being exotic looking.
Ash
glass has a hardness of 10 and 5 hit points per
inch of thickness.
|
|
Gretharian
Wood
The gretharian is a tree native to the Tresolmi jungle and
once native to the green expanse. A few ancient examples of
the species still grow along the Calleni borders. The gretharian
is renowned for its incredible regenerative properties that
allow the tree to regrow even from a stump as its roots continue
to draw nutrients. The hailene one used specially grown gretharian
trees to form the hulls of their Dragonslayer capitol ships
during the war of ascension.
Name |
Hardness |
Hit
Points |
Cost |
Gretharian Wood |
5
|
10/inch |
|
Shield |
|
|
+400gp |
Other
Items |
|
|
+50gp/lb |
|
An
item made entirely out of wood and carved from a
single, contiguous piece of gretharian (even if
those pieces are later separated to form doors or
lids) retains some of these regenerative properties.
It repairs 1 damage dealt to it each day. A spell
or effect that cures hit point damage to creatures
repairs an equal amount to an item made of gretharian
wood. Finally, any such spell that would cure damage
equal to such an item’s total hit points can
restore it from total destruction. Only
items made primarily of wood can be made of gretharian
wood.
Gretharian
wood has a hardness of 5 and 10 hit points per
inch of thickness.
|
|
Orihalcon
This brass colored metal is mined from gold deposits transformed
by divinity sparks. It is characterized by its physical resilience
as well as its resistance to magical effects.
Name |
Hardness |
Hit
Points |
Cost |
Orihalcon |
20
|
15/inch |
|
Light
armor |
|
|
+500gp |
Medium
armor |
|
|
+2,000gp |
Heavy
armor |
|
|
+4,000gp |
Shield |
|
|
+500gp |
Other
Items |
|
|
+100gp/lb |
Room |
|
|
+500gp/10ft
cube |
|
An
item made from orihalcon automatically succeeds
and saving throws against magical effects. Additionally,
a half inch of orihalcon blocks divination effects,
and teleportation. Orihalcon
has a hardness of 20 and 15 hit points per inch
of thickness.
|
|
|